2011-07-15

What artists are saying about Novacut


Open-source professional video editor Novacut launched its kickstarter campaign last week. Here is what two independent filmmakers, ent','outbound-article','twitter.com']);">Arin Crumley and Christie Strong have to say about it.



So far Novacut have raised $2293 in pledges via their Kickstarter programme, but will get nothing if they don’t hit $25,000 before July 29, 9:00 PM MDT.



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Sexy Ubuntu Scrollbars Get Sexier for 11.10


Improvements to Ubuntu’s Overlay Scrollbars for 11.10 have been shown off by the Ubuntu Design team.

We touched lightly on some of the improvements licker-scrollbars-modal-dialogs-and-thunderbird-by-default/" target="_blank">several days back, but the following video by Andrea Cimitan, the lead developer of the Scrollbars, shows many of these tweaks in action.

Amongst the changes on show are: -
  • ‘Thumb’ delays
  • Animated scrolling
  • New ‘Squared’ thumb shape to match other UI elements
  • ‘Visual connection’ to the overlay scrollbar


Why no sexy scrollbars in Firefox/Chromium/XYZ App?


Not every application currently supports overlay scrollbars. Amongst the toolkits that need to implement them are XUL, Qt and Chromium.

If you can help implement them into one of the above toolkits, or have questions relating to doing so, contact Andrea Cimitan.



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Goober Instant Messenger, VoIP and Video Calling Client Has Ample Features


With Pidgin and Empathy both kings of the instant messaging arena on Linux one could be forgiven for forgetting other options exist. 

 Goober, a “multi-protocol” messaging client and VoIP application available for Windows, Mac and Linux, is one such alternative.

p://cdn.omgubuntu.co.uk/wp-content/uploads/2011/07/Selection_001.png" >Goober main window

IM’ing


Much like Pidgin and Ubuntu’s default messaging app Empathy, Goober lets you add and multiple chat accounts at the same time.

Currently supported services are: -
  • MSN
  • Yahoo!
  • GTalk
  • Jabber
  • ICQ
  • AIM

Multi-account support in Goober 3.0 on Linux

Social Networking


Goober also supports Facebook and Twitter, which are accessed via separate tabs in the main window. Microsoft’s Windows Live Messenger also integrates with Facebook so this approach isn’t without merit, however I prefer to keep my Twitter, Facebook and general chit-chat on MSN separate from each other.

Features


Whilst Goober provides a stack of features other clients lack, listed below, note that some only work with contacts also using Goober.
  • HD video chat (although 6 person video conferencing not supported in Linux)
  • VoIP services, including calling out (requires purchase of special credit)
  • 200MB free space in a ‘virtual folder’ to share files with contacts
  • Screenshot tool
  • SMS out (requires small fee)
  • Customizable interface

Is it any good?


The short answer is “Sort of.”

Whilst Goober has some impressive features the interface feels confused. The default ‘theme’ is ugly, and although it can be customized it still sticks out like a sore thumb in Ubuntu.

Default Goober theme is ugly

For Unity users the pleasure of Application Menu (global menu) integration will be welcome, and whilst the video chat or VoIP features weren’t working for me I can admit that they are sure to court interest from Linux users.

The ‘need’ for Goober will likely depend on two things: the first being that you’re unhappy or dissatisfied with Pidgin or Empathy, the second being that most of your ‘VoIP’ contacts don’t use Skype.

Download


Goober is a QT4 application, and is provided as a .Deb installer for Ubuntu 32bit and 64bit at goober.com/en/messenger.

The installer should work with Ubuntu 10.10 upwards, although I have only tested it on 11.04 and 11.10.



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Unity Progress Report – Irish Edition


This is a guest post from Jorge O. Castro, External Developer Relations Liaison, who will be posting Unity updates over the coming weeks (Original Post)
r />This is the Unity weekly report for 6 July. The last week the team spent some time hacking on Unity in Dublin, Ireland, which included a quick meet and greet with the local team. The main things that happened this week were mostly plumbing and GTK3 porting, which is now complete. Other than compiz modal dialogs there’s no new crazy bling this week, just boring foundationy bling and a bunch of hacking:


Unity Contributor Activity This Week

  • Oliver Sauder has fixed the application spread to only show applications on the current workspace.
  • Alexander Fougner made his first contribution to Unity by changing “Keep In Launcher” to “Keep in launcher”. Hey, it’s all about the little things.
  • Marco Biscaro has made yet another fix where clicking on an icon when spread now correctly cancels the spread. Thanks Marco.
  • Oier Mees made his very first Unity contribution (yaay!) Oier fixed the Dash search box, such that clicking inside it removes the search hint. I love attention to details.
  • Manuel Nicetto has committed yet another fix for quicklists. The fix improves keyboard navigation and resolves focus issues.
  • Andrea Azzarone also resolved issues with autohide for the launcher. The fix also helps tooltips become more robust and always end up showing on the screen

Other branches for incoming fixes are in the review queue. Thanks to all the contributors who’ve spent time making Unity better. Want to dive in? Check out the big list below and dive in!

Things going on in Oneiric


There’s plenty of stuff happening on the rest of the desktop as well. Here’s the Unity related bits, a nice bonus this week is pure Qt apps will transparently become indicators without need for whitelisting (Skype and Mumble):
  • New Unity snapshot with new Nux/Unity (and gtk3 indicator support).
    • Compiz patch was needed with the new unity dialogs
    • But this brings a lot of issues with compiz current configuration handling system (Can’t add new plugin, even when existing plugins depends on a new one, making everything segfault). Need to prioritize the gsettings backend and remove those limitations in libcompizconfig itself.
  • New Unity-2d release with some metacity patches and a lot of bug fixes.
    • Unity 2d is now at 80% accessible. Some patches post alpha2 in Qt will help removing the latest gotchas. Very active work with upstream to get that done as soon as possible.
    • Note that the half implement unity-like modal dialogs showing in metacity due to the metacity theme used in compiz will be removed (no resource for implementing the full design).
    • Still using gtk2 indicators, but good progress (merge request today in trunk) to use the unity-panel service and so, get rid of it.
  • Qt has now the sni-qt support (seeded by default, will be there after alpha2): transparent indicator fallback support. This mean no more systray for popular Qt apps like mumble, skype, it will all just work out of the box.
  • Incoming dconf support in QML (and not Qt). Will be used by unity 2d first.
  • Discussion with upstream with zeitgeist first indexing to not have blank unity places. Still need to determine if this should be integrated (as it is today) with the activity log manager managing blacklists as well, if so, if it should be added to gnome-control-center and such or just run on first login. Needs design team to be back from holidays to discuss that. Add items to alpha3.

You can check out the rest of the progress on the desktop from the desktop team’s report for the week.

The Big List


Here’s a list of targeted bugs that the design team has picked out as a result of user testing and feedback that would make Unity nicer to use. Here’s the full list if you want to dig in.
  • 727902 Launcher icon highlighting should not switch off as soon the cursor moves after the app spread appears
  • 676453 Launcher – Add ‘installing’ animation for when app is installed via drag & drop
  • 616866 Installation of apps by dragging them to the launcher
  • 750375 Dash – Cursor navigation allows the user to keep scrolling down indefinitely
  • 765715 Launcher – When a app icon de-couples from the Launcher a small shadow should appear on the bottom and right sides of the icon
  • 767272 Top bar menus – there should be a very quick and subtle fade out/in effect when a user shifts from one menu to another or closes a menu

How to Get Involved

1. Get the Code


Follow the Step by Step Instructions and Wiki Page. This will get the code from Launchpad, set up your development environment, and getting you used to the Launchpad workflow.

2. Pick a Bug


Here’s the full list, or you can just join the team and watch them roll in and pick what you’d like.

3. Fix your bug and then get your code into Unity


Don’t worry we won’t leave you hanging, you can get a-hold of a Unity developer through many different ways:
  • Join the ~unity-community-hackers team and start digging in.
  • We now have a Weekly Meeting at 1800UTC on #ayatana on Freenode IRC if you feel like hanging with us and getting organized and ask questions
  • #ayatana on freenode IRC during European and American workdays. Or you can post to the mailing list if you have a question.
  • We also have weekly IRC Q+A for any developer who wants to dive in and ask a Unity developer. 7pm-8pm UTC (That’s 2pm EST) every Friday!



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Ubuntu 11.10 Development update


This is a guest post from Daniel Holbach, who will be posting updates about Ubuntu Development. (Original Post).

Ubuntu Development Update


Let’;s have a look at the release schedule together: It’s Alpha 2 week! So watch the release team’s blog and get ready to test second alpha of what will turn into the Oneiric Ocelot. A lot of great stuff landed, see the kernel team update, desktop team update, and server team update as a snapshot of current ongoing works.

As always: the status overview should give you a very detailed look on how each feature is progressing.

There’s still a lot of bugs that need to get fixed, particularly packages that fail to build.

In the last weeks I pointed out bugs that were solved since the last report. I think this was a boring idea. Instead of bugs let’s celebrate people! Since last week we have three people who got their first uploads accepted into Ubuntu: Pavol Klačanský, Marco Trevisan, Daniel Polehn. Good work everyone, keep it up!

And there’s events coming up! I announced it a few days ago: Ubuntu Developer Week (July 11th-15th) is just around the corner. A week full of IRC sessions dedicated to better explain what kind of work goes into Ubuntu and how to be part of it. Awesome! Also the planning of Ubuntu Global Jam just started.

New Contributor


This week I talked to Sebastian Carneiro from Argentina, here’s what he has to say:


Sebastian Carneiro

For me it is great. Being totally new to contributing in open source projects I am able to do that thanks to the help of reviewers and developers. Everyone has been very helpful and understanding and I am learning a lot.
I can’t easily think of something that could make things easier for me, at least so far. I think that in my area of interest, which is Development, there is a great deal of technical knowledge that has to be absorbed for someone new to Ubuntu, but there is a lot of good sources for that knowledge either in wikis, training logs, and specially, developers that are willing to teach beginners like me, and allow for new people to grow.

I find the quality of the work being done in Ubuntu, and the collaborative environment very inspiring. You can see that in the care that is taken in every project, source code, package, in the discussions in mailing lists, on-line trainings. I find that absolutely exciting and even a pleasure to be involved in such a great group of people.

I am a 35 years old developer and Informatics Licensee from Argentina.
I started programming and using computing in general at the age of 12. My day job is in a Development Center at Citi, I participate in Analysis, Design and Programming for regional systems based in Java and Midrange servers like IBM iSeries. I also worked as an Administrator in a Data Center for a Small manufacturing company for 7 years.-

My involvement with Linux started 6 years ago, my first distribution was Slackware. Also used Redhat, Suse and Debian. Around 3 years ago, I started using Ubuntu, and I like very much that it was easier to use than other distributions. Also, being a technical user, I liked very much the great work that was being done in this distribution, that I note looking at scripts, in the documentation, the tools that allow me to configure things very easily, and facilitate me to investigate the inner workings for the system and applications (which I liked very much).-

Unfortunately, in previous years, I wasn’t able to dedicate myself to contributing, but this year, a took that as something that I have to do. So, I started to look at the excellent wikis, IRC training logs (some of which were hosted by you, and I enjoyed them a lot!) , and bugs in Launchpad, and a few weeks ago I configure my development machine, and started to contribute to fix bugs in packaging, as I go learning from different sources, and discover what an rewarding experience it is! It feels great for me to contribute and being helped in so many ways by the Ubuntu community. I love developing systems, and for me this great ambiance couldn’t be better. I only hope to being able to grow myself technically to help the community in a greater way.

You and other members that help me daily are great examples to be follow!

So, I hope my responses are useful. Is great for someone really shy like my to feel a part of this community.

Thanks for noticing me!

Get Involved

  1. Read the Introduction to Ubuntu Development. It’s a short article which will help you understand how Ubuntu is put together, how the infrastructure is used and how we interact with other projects.
  2. Follow the instructions in the Getting Set Up article. A few simple commands, a registration at Launchpad and you should have all the tools you need, and you’re ready to go.
  3. Check out our instructions for how to fix a bug in Ubuntu, they come with small examples that make it easier to visualise what exactly you need to do.

Find something to work on


Pick a bitesize bug. These are the bugs we think should be easy to fix. Another option is to help out in one of our initiatives.

In addition to that there are loads more opportunities over at Harvest.

Getting in touch


There are many different ways to contact Ubuntu developers and get your questions answered.
  • Be interactive and reach us most immediately: talk to us in #ubuntu-motu on irc.freenode.net.
  • Follow mailing lists and get involved in the discussions: ubuntu-devel-announce (announce only, low traffic), ubuntu-devel (high-level discussions), ubuntu-devel-discuss (fairly general developer discussions).
  • Stay up to date and follow the ubuntudev account on Facebook, Identi.ca or Twitter.

No related posts.


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Ubuntu 11.10 Alpha 2 Released


The second alpha release of Ubuntu 11.10 is now available for download.

GNOME 3 forms the basis of the desktop, with the latest development build of Unity atop. Unity 2D is shipped on the disc as the non-composited fallback option.

-12.png" >

Changes from Alpha 1


Application changes in this alpha include: -
  • Firefox 5 (final)
  • Deja Dup (back up tool)
  • Thunderbird 5 (new default e-mail client)
  • Synaptic Package Manager has been removed
Elsewhere the Linux Kernel has been updated to version 3.0 rc5.

Looks


The default Ubuntu GTK themes have been updated to GTK3 and improvements to the Overlay Scrollbars are also present.

LightDM is now the default login manager. However forgive its lack of looks – it is yet to be themed!

Do not test


Canonical's Kate Stewart stressed the nature of development releases in her release announcement to the Ubuntu Developer Mailing list: -

Pre-releases of Oneiric Ocelot are *not* encouraged for anyone needing a stable system or anyone who is not comfortable running into occasional, even frequent breakage.  They are, however, recommended for Ubuntu developers and those who want to help in testing, reporting, and fixing bugs.

Before you try

If you're considering taking the Ocelot for a whirl then do, please, bear in mind that it is an alpha release. Alpha means unstable experience, half implemented features, in-progress changes and bugs – plenty of ‘em!

Our tip is to test Alpha 2 using the LiveCD or, for a semi-permanent installation, install it to a USB stick.

Download Ubuntu 11.10 Alpha 2

Live CD, DVD and USB images can be download via the links @ ubuntu.com/testing/oneiric/alpha2



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[How to] Add a Google+ Quicklist to the Unity Launcher in Ubuntu


Like a lot of people right now I am loving Google+ – the search giants stab at social networking.

Until Google get around to releasing a kick-ass API for Google+ so someone can make a Google+ Messaging Menu entry, desktop app or Unity Launcher with notification badge the following Unity Quicklist should make for a welcome stop-gap.


Download Google+ Unity Quicklist


Credit goes to Ferramosca Roberto whose original Italian Quicklist I’ve translated to English. I’ve also added a different, more Google+-y icon by ~d-bliss.

So to download and install you need to open a new Terminal tab or window. Enter each of the following commands carefully: -
  • wget http://dl.dropbox.com/u/3000127/google%2B.desktop
  • wget http://dl.dropbox.com/u/3000127/google%2B1.png
  • mv google+.desktop ~/.local/share/applications/
  • sudo mv google+1.png /usr/share/pixmaps/

Once completed add the ‘Google+’ quicklist to the Unity Launcher by dragging the ‘google+.desktop’ file in ~/.local/share/applications onto the Unity Launcher.





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GNOME Screencasts: Episode 4 – “Creating a Posh Guitar Tuner”


Daniel Siegel has uploaded the fourth episode in his new-developer friendly video series ‘GNOME Screencasts’.

This episode, titled ‘creating a posh guitar tuner’ app, walks through the use of GTK+, GStreamer and Python to create a nifty music utility.

If you enjoy the series you can show your appreciation via the medium of Flattr.



Previous episodes:-

Via dgsiegel.net



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Wallpaper Contest For Ubuntu 11.10 Opened


The wallpaper contest for Ubuntu 11.10, which sees a number of user submitted wallpapers selected to ship on the Ubuntu CD, is now open for submissions.

As with previous cycles users can submit both photographic and non-photographic (illustrated) wallpapers to the Flickr group @  s/oneiric-wallpaper-submissions/" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.flickr.com']);">flickr.com/groups/oneiric-wallpaper-submissions.

The deadline for submission is 11th August 12PM BST.

A wiki page with guidance on formats, resolutions and do’s and don’t's for successful entries can be found at wiki.ubuntu.com/Artwork/Documentation/Backgrounds

Need inspiration? Check out our wallpaper tag.



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‘Satchbook’ is a powerful, but pricey, Ubuntu laptop


With a 15.6″ screen, a dual-core i5 processor and 8GB of DDR3 RAM German company Rockiger‘s Satchbook might read like a MacBook Pro, but it comes with Ubuntu preinstalled.

cdn.omgubuntu.co.uk/wp-content/uploads/2011/07/laptop-ubuntu-linux.jpg" >

Rockiger isn’t a name I’ve heard before, but given the company is primarily focused on the German market that’s not surprising.

Like most 15″ laptops the Satchbook isn’t the prettiest thing to look at. Its internals more than make up for this: -
  • 15.6” display (1366×768)
  • 2.3 GHz dual-core Intel Core i5 (Sandy Bridge) Processor
  • 8 GB 1333 MHz DDR3 RAM
  • Intel GMA 3000 graphics
  • 500 GB SATA hard drive running at 7200 rpm
  • DVD Burner
  • 6 cell battery (estimated at 8 hours run time)
  • German keyboard with numeric keypad and Ubuntu key
Amongst the ports and extras are: -
  • HDMI out
  • Webcam
  • VGA out
  • 3 x USB
  • Audio in/out
  • 4-in-1 card reader
  • Ethernet
  • Bluetooth
  • WiFi b/g/n

Rockiger also chuck in a cheat-sheet of keyboard shortcuts too – a commitment to the OS and its users that I can’t help but admire.

The price? A rather pricey €997 ($1400/£900/AU$1320)

10% of every laptop purchase is donated to open source applications, amongst them video editor OpenShot and word processor AbiWord.


How does it compare to others in the market?


It may be pricey, but are its competitors in the Ubuntu-laptop market?

The System76 Pangolin Performance base unit boasts the same processor, the same screensize and the same graphics for just €494/$699. This ‘saving’ costs you 3/4 of the RAM and half the HDD size.

What happens when you ‘configure’ the Pangolin to match the Satchbook? It still comes out cheaper, costing just $950/€675.

For around the same price as the Satchbook (€971/$1370) System 76 offer the ‘Serval Professional’ (read our review of it here).

The Serval Pro comes with a faster, quad-core i7 processor, the immensely powerful Nvidia GeForce GTX 560M GPU and 4GB of DDR3 RAM.

To buy or not to buy, that is the question…


With a unit to test I’m unable to provide any performance comparisons, but the specifications of the Satchbook will see Ubuntu fly on it. The price, however, likely won’t fly.

Capable ‘Ubuntu laptops’ already command a premium over Windows-based versions.


Rockiger should be commended for choosing Ubuntu and embracing open-source so whole-heartedly. Germans who can afford to ‘vote with their wallet’ wouldn’t find  Rockiger a bad name to choose.

Tip | Marco



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elementary Music App ‘BeatBox’ Sees New Release


The first stable release of lightweight music player Beatbox is now available for Ubuntu users.

Beatbox 0.1 is developed by Scott Ringwelski. An attractive and feature rich music player Beatbox is also light on resource usage.


Features include: -

  • Library Management, including auto-importing to ~/Music folder
  • Audio and video playback
  • Playlists/Smart Playlists, including ‘Similar songs’
  • Last FM integration
  • Ubuntu Sound Menu support
  • Equalizer
  • List, album view and miller column views
  • Shuffle, repeat, and queue options
  • Automatic album art and artist image fetching
  • Metadata tag editor (with mass editing)

Future developments to Beatbox will target adding device synchronization support and a music store.

Install Beatbox


Beatbox 0.1 is available to install for Natty users and Oneiric testers by adding the following PPA: -
  • ppa:sgringwe/beatbox
Beatbox requires one dependency not available in Ubuntu - libsqlheavy.
Libsqlheavy can be installed in Ubuntu 11.04 and 11.10 by adding the elementary Desktop PPA:
  • ppa:elementaryart/elementarydesktop
As this PPA will upgrade stock Nautilus to Nautilus-Elementary in Ubuntu . They may you may wish to download the .deb for libsqlheavy separately at : -



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The nD: A $20 Indie Handheld Games Console


How many handheld gaming consoles-stroke-platforms can you name? Chances are a good few. But is there room for another?  

The ‘Nd’ project hopes so.

nD = Indie


The nD is a new handheld ‘indie’ gaming console currently under development that will run a custom Linux OS, making it ideal for current open-source developers to port their games over to.

The device will be sold for just $20 – the price it costs to make.

Games developers will be free to develop on the nD with the option to sell their wares through the nD “App Store”, receiving a healthy 90% cut for each purchase. The remaining 10% will go to Nd.

Promotional video ahoy: -


The man behind the project


The project is steered by self-taught game developer Robert “Bob” Pelloni. Bob is infamous in the gaming community for staging a 100 day protest at Nintendo for delaying, and eventually denying him, official developer status.

If you can’t join ‘em, beat ‘em? 

How far along is it?


The Nd console is in ‘development’ and no units are available for purchase.

Bob says: -

“We have a couple working prototypes. development boards are being prepared and will be made available.”

Further information


The nD site can be found @ the-nd.com.

Thoughts


I should note that I am not a Business Major. Hell, I even slept through compulsory business modules during University.

But it’s hard to see how this project will come to fruition.

Bob is currently seeking investment to bring the nD to market.

For me, the idea of selling hardware at cost is unattractive. Even a dollar profit from each console would be more a more enticing prospect sat alongside a slice of 10% from software sales in an untested software store to an untested market.

To go on a tangent, it seems that ‘App Stores’ are the new Gold Rush.

Whilst Apple’s iOS App Store has made a handful of developers millionaires Google’s Android and Chrome WebStores, as well as Apple’s desktop App Store, are all posting very small sales.

Couple this with the launch of a platform that, on the surface at least , could prove attractive to open-source developers creating free games, and the chance of the nD making any kind of substantial profit starts to look small.

I wouldn’t put the nD on your Christmas lists just yet, folks.

No related posts.


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Gwibber Gets Revamped For Ubuntu 11.10: Faster, Lighter, Prettier


Gwibber – it may be Ubuntu’s default social client but do you use it? Chances are you don’t.

For despite have a great feature set and support for almost every major social networking site, Gwibber has been tarnished with a reputation for being slow, laggy, resource hungry and a notification-nuisance.

But come Ubuntu 11.10 Gwibber will be a very different beast.


Gwibber Redux


Gwibber 3.1 sees the social app get rewritten and redesigned. The Webkit interface of old has been traded for Vala and GTK3. the layout and look have been streamlined and the result is a fast, responsive and resource-efficient client.

So why the change?

The old python/webkit based client used way to much memory and it was rendered as a single static view which needed to be rendered each time anything changed.” Gwibber developer Ken VanDine told me when I asked about the reasons that led to the big revamp.

“It was hard to improve the experience in the old client without significant changes, so moving to Vala and GTK3 seemed like a natural choice. We also wanted to share more infrastructure with the Gwibber Unity lens.”

Big performance boost

As an example of just how efficient the ‘new’ Gwibber is Ken told us of a test he did shared with us the results from a test he conducted using the clients.

“The old client limited the stream to the latest 50 posts and would use about 150MB of RAM. The new client doesn’t limit the posts, in my test with 3000 posts in the stream it used about 42MB RAM.  

Not only is that 3000 posts in a stream, we keep all the streams “hot” for fast switching between them. So we actually have them all created and hidden.”



The result was more than noticeable when I took the the ‘new’ Gwibber for a spin earlier. Scrolling through Tweets is smoother, switching between views is faster and the appearance of new updates/tweets is far far quicker than Gwibber under Natty.

Snap test


I did take a quick at Gwibber’s resource usage whilst using the old client and then again under the new client. I left both open for the same amount of time (10 minutes) and both were tested under the same Ubuntu installation on the same computer.

Old Gwibber used, combined, around 100MB of RAM. The new Gwibber? Just 32MB. Oh how my netbook will rejoice.

A new look and new features


Gwibber 3.1 comes with a new look designed by Canonical’s Neil J Patel.

“From the start, the idea was to make a UI that would make people stop complaining about Gtk while making Gwibber the best client on Ubuntu. I think we’re slowly getting there.”

Slick animations accompany button presses and view changes. This might sound like a small ‘blingy’ touch but it’s one that makes Gwibber 3.1 more than match up to the dominant Twitter apps available for OS X and Windows.



Gwibber 3.1 also sees a number of much requested features implemented, such as sorting streams by oldest/newest posts first, and the planned search tool that ‘narrows what is displayed in the stream based on your search criteria’ sounds like a killer feature.

As soon as Google release an API for Google+ I’m told that Google+ will be supported in Gwibber.

Still in development


With Ubuntu 11.10 yet to hit Alpha 3 its not surprising to find some key features are in the process of being added. The majority of the missing functions are expected to land in advance of The Ocelots release in October.

And if all of the above hasn’t sold you on Gwibber 3.1 the following tidbit from Neil J Patel certainly should: -

“It’s going to have the cutest/nicest error messages you’ve ever seen ;)”

 Gwibber 3.1 will land in Ubuntu 11.10 shortly.

Thanks to Ken, Neil and Jorge



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Neat Timelapse Video Made in Ubuntu Using Open-Source Apps


Dudu M. mailed in to share a time-lapse video he created on Ubuntu using nothing but free open-source tools and a camera.

“I used gtimelapse (a frontend to gphoto2) to control my camera to take a lot (more then 2000 ) [of photos] using ffmpeg. I combined the images as a video, and made the final touches in Openshot.”

The result is this: -



Pretty neat! You’ll find many of the applications used available to install from the Ubuntu Software Centre.

The GPhoto2 front-end ‘GTimeLapse’ can be downloaded from its project page at sourceforge.net/projects/gtimelapse/

DuDu via Tips



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Run Ocelot, Run! (Unity Report for 13 July)


This is a guest post from Ahmed Kamal and Jorge O. Castro, who will be posting Unity updates over the coming weeks (Original Post)

Welcome to another installment of the Unity progress report. Many Unity team members are recovering from the Dublin sprint, however the polish is still is still trickling in. Thanks for the great fixes Rafał, Andrea, Daniel and Oliver! Also a reminder that we have an IRC meeting today at 1800UTC on #ayatana on Freenode if you’d like to get started hacking on Unity.

Unity Contributor Activity This Week

  • Rafał Cieślak shows his appreciation to detail by adjusting the distance between application indicators (not applications menus) since they were too apart from each other. The spacing was decreased as a fix to bug #684114 but now has been increased by 1px for a more consistent look.
  • Rafał also fixes an annoyance where the window title switches to the menu, when hovering over the window buttons in the top panel. This can be a bit distracting indeed, since you would like to act on the window, and not with its menu. Luckily this is no longer the case.
  • Andrea Azzarone does some pretty rocking work as well! Andrea’s commit unmounts/ejects an USB-stick by dragging it to the trash-icon on the launcher. This also spawns a notification to inform the use of the succeeded operation. I really like this one, thanks Andrea!.
  • Andrea also fixes another bug that eliminates unneeded disk-I/O while dragging a launcher-icon to a new position. Less disk I/O is always welcome!
  • Andrea also blows away 5 memory leaks as uncovered by valgrind and fixes a memory leak in the panel indicator. This improves the stability of the panel as well as memory consumption.
  • Daniel van Vugt works on some fit and finish where on mouse-over the highlight background square is now correctly aligned even for smaller icons such as Thunderbird.
  • Oliver Sauder improves the run dialog (the alt+f2) dialog, such that it always opens up showing the most used commands, and not start up blank the first time after reboot. This helps provide a more consistent experience, thanks Oliver for the fix.

Other branches for incoming fixes are in the review queue. Thanks to all the contributors who’ve spent time making Unity better. Want to dive in? Check out the big list below and dive in!

Things going on in Oneiric


A pretty nasty bug was squashed which could lock a user out of the system. Apparently this bug is due to the recently uploaded base-files which now creates a /run directory, which might get partially populated during runtime. This confuses udev, causing the keyboard and mouse not work in X ew! Luckily the bug has been squashed, all the juicy details are in 807306

You can check out the rest of the progress on the desktop from the desktop team’s report for the week.

The Big List


Here’s a list of targeted bugs that the design team has picked out as a result of user testing and feedback that would make Unity nicer to use. Here’s the full list if you want to dig in.
  • 727902 Launcher icon highlighting should not switch off as soon the cursor moves after the app spread appears
  • 676453 Launcher – Add ‘installing’ animation for when app is installed via drag & drop
  • 616866 Installation of apps by dragging them to the launcher
  • 750375 Dash – Cursor navigation allows the user to keep scrolling down indefinitely
  • 765715 Launcher – When a app icon de-couples from the Launcher a small shadow should appear on the bottom and right sides of the icon
  • 767272 Top bar menus – there should be a very quick and subtle fade out/in effect when a user shifts from one menu to another or closes a menu

How to Get Involved

1. Get the Code


Follow the Step by Step Instructions and Wiki Page. This will get the code from Launchpad, set up your development environment, and getting you used to the Launchpad workflow.

2. Pick a Bug


Here’s the full list, or you can just join the team and watch them roll in and pick what you’d like.

3. Fix your bug and then get your code into Unity


Don’t worry we won’t leave you hanging, you can get a-hold of a Unity developer through many different ways:
  • Join the ~unity-community-hackers team and start digging in.
  • We now have a Weekly Meeting at 1800UTC on #ayatana on Freenode IRC if you feel like hanging with us and getting organized and ask questions
  • #ayatana on freenode IRC during European and American workdays. Or you can post to the mailing list if you have a question.
  • We also have weekly IRC Q+A for any developer who wants to dive in and ask a Unity developer. 7pm-8pm UTC (That’s 2pm EST) every Friday!

 



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64bit Flash Update Adds Broadcom Crystal HD Support For Linux




A new beta release of Adobe Flash Player has been released for both 32 bit and 64 bit users.

64bit Ubuntu users previously needed to use the outdated Adobe Flash Player “Square” beta. This release is also notable for being the first time Adobe have offered both 32bit and 64bit binaries of the same version at the same time.

What’s new?


At first glance, not much. The release notes state name as ‘TLS Secure Sockets Support’ (for secure connections) and ‘Asynchronous Bitmap Decoding’ (for smoother animation).

Phoronix report that there is ‘still no support for VA-API acceleration interface’ or XvBA, both of which enable the offloading of video processing grunt to a systems GPU.

Netbook users whose devices have a Broadcom Crystal HD video accelerator will, potentially, benefit from lower CPU usage and better playback of HD flash content around the web thanks to references in the binary to ‘libcrystalhd.so’ and ‘Broadcom,H264′.

Where can I get it?


Download links for both the 32bit and 64bit versions can be found at labs.adobe.com/downloads/flashplayer11. Usual caveats regarding beta software apply.

PPA

64bit Ubuntu 8.04, 9.10, 10.04, 10.10, 11.04 and 11.10 users are also able to upgrade/install using a PPA maintained by SevenMachine. As this is a third party PPA and not provided by  Adobe you install at your own risk.

Add ppa:sevenmachines/flash to your Software Sources. Don’t know how to do that? See here.

Thanks to SuperLolz. via Phoronix



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Ubuntu 11.10 Development update


This is a guest post from Daniel Holbach, who will be posting updates about Ubuntu Development. (Original Post).

Ubuntu Development Update


With Alpha 2 out of the way, loads of new things are getting into Ubuntu: the first cut of the Unity greeter landed, lots of projects get ported to GTK3, bugs get fixed, etc. These are definitely exciting times. As always: the status overview should give you a very detailed look on how each feature is progressing.

What’s also happening this week is Ubuntu Developer Week. Every day from 16:00 UTC to 21:00 UTC we have excellent tutorial sessions on IRC that explain lots of different aspects of Ubuntu Development. Join in, learn, ask and discuss. Logs of sessions that already happened are linked from the timetable. What’s still to come? Today: Writing apps with QML, deploying to the cloud using Ensemble, fixing build failures on ARM, visual rendering with the nux library, Java library packaging. Tomorrow: fixing bugs in compiz, hacking on Ubuntu websites, triaging bugs, Lubuntu development and project lightning talks. Awesome!

If you want to get involved in packaging and bug fixing, there’s still a lot of bugs that need to get fixed, particularly packages that fail to build.

Since last week a bunch of people got their first upload into Ubuntu! I’m thrilled! This time it’s four gentlemen who deserve a round of applause! Alexander Fougner (who now got busy helping retheme the Ubuntu Packaging Guide), Christian Titze, Kent Baxley and David Smith. Good work everyone, keep it up!

New Contributor


This week I talked to Juan Negron from the USA, here’s what he has to say:


Juan NegronWhat was your experience like?
It was very smooth as I had a lot of support from my co-workers at Canonical and the Ubuntu community as well. There are a lot of smart (and patient) people hanging out on IRC able (and willing) to help out when needed.

Did you run into any problems?
Most of the problems that I ran into were due to inexperience, and for those, the people around me (Canonical/Ubuntu) where there to help.
A few examples:
  • The induction into using the wiki as the first place to look for information.
  • best practices when working with bzr and launchpad (bikeshed helps a lot with release-test, release-build and release)
  • lintian on my side: How to use lintian to help you clean up your packages before uploading.

…. some other that don’t come to mind right now.

Fortunately, there has always been someone there to help me so I have been able to overcome those quickly enough where I can get the job done and now (thanks to all of the people that have helped me in the past), I am now in a position where I can pay it forward to those in need.

What do you think could have been easier?
There are some things in the packaging and its approval process that could be made easier but, so far, I think it to be a painful but necessary step to ensure that all the developers pay enough attention to details to maintain the high quality of Ubuntu. Going through that learning curve and process has forced me to be more detailed oriented… and that’s always a good thing!

How did you generally like it?
So far, I’m loving it!! I have been able to meet and work with some of the smartest people on the planet so, I feel more empowered to tackle more ambitious challenges due to the support that the community provides.

Get Involved

  1. Read the Introduction to Ubuntu Development. It’s a short article which will help you understand how Ubuntu is put together, how the infrastructure is used and how we interact with other projects.
  2. Follow the instructions in the Getting Set Up article. A few simple commands, a registration at Launchpad and you should have all the tools you need, and you’re ready to go.
  3. Check out our instructions for how to fix a bug in Ubuntu, they come with small examples that make it easier to visualise what exactly you need to do.

Find something to work on


Pick a bitesize bug. These are the bugs we think should be easy to fix. Another option is to help out in one of our initiatives.

In addition to that there are loads more opportunities over at Harvest.

Getting in touch


There are many different ways to contact Ubuntu developers and get your questions answered.
  • Be interactive and reach us most immediately: talk to us in #ubuntu-motu on irc.freenode.net.
  • Follow mailing lists and get involved in the discussions: ubuntu-devel-announce (announce only, low traffic), ubuntu-devel (high-level discussions), ubuntu-devel-discuss (fairly general developer discussions).
  • Stay up to date and follow the ubuntudev account on Facebook, Identi.ca or Twitter.

No related posts.


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Video-Editor ‘Novacut’ Unveil New UI prototypes, Available To Try Online


Two interface prototypes for features of collaborative video editor Novacut have been unveiled. 

Interface designs for ‘Slices’ – an innovative method for frame-accurate clip trimming – and for sequences – where by a collection of ‘slices’ are arranged in a pseudo-storyboard format – are demoed in two videos by lead Novacut developer Jason Gerard DeRose.

The prototypes have been built using HTML5 and jQuery, although readers should note that they are not complete nor should be used ‘…to determine the limitations of Novacut.

Demonstration of ‘Slices’ prototype running on the Nokia N900:



Demonstration of Slices and the Sequencer:


Try it out live


You can go hands on with the Slices prototype on the Novacut site here. Be aware that these are prototypes and thus not feature complete.

The source code can be downloaded here, modifications should be directed to the Novacut Launchpad page.

15 days left to raise $19, 000


Novacut are aiming to raise $25,000 by July 28th for development of the project. Over 120 people have already donated to the projects’ Kickstarter pot, with $19, 000 yet to be raised.

If you chuck $10 in you’ll even get your named listed in the editor itself!

Edited by Joe Sneddon



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Gnome Screencasts Episode 5 – How To Make A Video Player


A new episode of Daniel Siegel’s awesome ‘new developer friendly’ series ‘GNOME Screencasts’ is available to watch online.

The series, which has had over 17, 000 views so far, sees Daniel walk users through development on the GNOME Platform.

The latest installment sees Daniel use GTK+, Clutter, GStreamer and Python to create a ‘Snazzy video player’.



Don’t forget to Flattr this episode if you have found it particularly helpful. Details over on the Vimeo page.

For previous episodes click here



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Acclaimed Indie Game BEEP Released For Linux


Linux users can get their paws on physic-based platform game BEEP ahead of its launch in the Ubuntu Software Centre through tp://Gameolith.com" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','Gameolith.com']);" target="_blank">Gameolith – a new online games store for Linux. 

According to BEEP developer Kiaran Ritchie, the final build of the game has been sent to Canonical and should appear in the Ubuntu Software Center ‘very soon.’

Buy BEEP at Gameolith





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